Astronium (Demo) - Ranged weapons Remake


Astronium Demo Version 1.02

Probably one of the biggest updates for this demo. I remade the entirely system for ranged weapons, now they have more range, but enemies can see further.



Removed the majority of sprites with outlines with new ones, It's unbelieavable how such a small change can do a huge impact in the game, and also, during the boss fight, the boss no longer try to flee to walls.

The game received a new look:

Bug Fixes :

- The Goblin Warrior summoned by the boss not being initialized with a hitbox

Improvements:

- Removed all outlines in the scenario in general, now the art looks a lot more consistent.
- Ranged weapons fully remaded, With more range and actual projectiles.
- The bossfight is a little bit more easy, Boss's HP is now 100 instead of 110.
- Added a help wooden sign in the bonfire next to the bossfight for
those who reached the boss without knowing about the enemies drop of weapons.
- Now the Goblin Shaman Miniboss no longer flee to walls, and keeps its movement in the center of the arena,
improving a lot the fight.
- After the bossfight, the whole arena turns into a Goblin spawn spot, this one in particular can spawn goblin
shamans, who drop they staff and a greatsword.  (There is a rare chance of spawning a merrychristimas
 goblin shaman reskin who have better weapon's drop rates).

I'm pretty happy with the results so far, it's good to see such a solid demo, i'm hoping to maintain this consistency throughout the development. Thanks to everyone supporting the project, it's a pleasure to have so many people trying my game, Thanks!

Files

Astronium Demo 1.02 (Bordeless).rar 2 MB
May 06, 2021
Astronium Demo 1.02 (Windowed).rar 2 MB
May 06, 2021

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